![]() ![]() ![]() To check out Candace’s update, click here. You’ll see some amazing new art by Igor Sidorenko, read some of our in-world lore, and even watch video of these flesh-eaters in action. She shares a first look at a new set of enemies: the cannibal tribes of the Dry Steppes. Our second update is by our Senior Encounter Designer, Candace Thomas. If you’d like to jump to her update right now, click here. We are stoked to deliver the first of our quarterly blog updates with you, and this one happens to be a doubleheader.įirst, we have a word from our Lead UI Designer, Angela Del Priore, with some super cool updates on post-BlizzCon feedback, controller support on PC, and a deep dive into couch co-op. Well, we have some great news for you today. We can tell you are all excited to see more info coming from the team and about how the game is coming together. The Diablo IV development team has been hard at work since BlizzCon and we are all still incredibly energized by the response to our announcement and follow-up blog posts. Hello, and welcome to the new blog section of the Diablo IV website! Monster Family & Design Highlight: Cannibal TribesĬandace Thomas, Senior Encounter Designer ![]()
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